Roller Missions v1.0.0.0

DESCRIPTION

This mod adds roller missions into the game. A roller mission can be generated after a field had been sown.
You earn about 700 $ per hectar of the field.

Note:
As roller missions share some generation properties with fertilizer missions those two missions are working against each other in the generation. So don't expect to always get roller missions. Which one will be generated is randomized.

CREDITS

tn4799

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COMMENTS

Commented on 2022-10-18 00:16:27

I'm not sure why after Giants adding the new requirements for fields, they didn't add them their selves. I'm wonder why Giant hasn't added mission to chop corn for chaff. There are a lot more mission types that could be done, so like Giants with the heads buried in the sand half the time. Harvest, cultivate, fertilize, sow, repeat and rinse.

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Commented on 2022-10-22 00:26:32

the better contracts mod is causes a ever spin 60% load for both missions lime and roller i just found this out hope this helps

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Commented on 2022-10-22 01:00:59

i found out better through testing this after above post
All Farmer if your using this mod above as well as the new roller mission and lime contract mod you will get a 60% loaded ever spin when you have all 3 mods selected but the roller and lime missions will work with better contracts mod when separately selecting out of the 3 i hope this helps

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Commented on 2022-10-27 19:31:24

Famers the better contracts mod has been updated by Mmtrx and i just tested/tried it out with both lime contract and roller mission mod selected and my game loaded up without crashing or having the ever spin loading happening

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Me
Commented on 2022-12-27 21:05:28

Not sure what is causing it, but after completing a sowing contract then a roller mission on a field and collecting, it reverts to the field being in a cultivated state with a sowing contract available for it. It's a never ending loop. Very frustrating.

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